Cyberport is pleased to announce that APRU (Association of Pacific Rim Universities), a consortium of 60 leading universities in the Pacific Rim region, has opened its new APRU International University Centre at Cyberport that fosters greater synergy between Cyberport and APRU.

The latest collaboration is the launch of the first APRU Student Esports Paper Competition by APRU and Cyberport to support esports as an academic speciality. It encourages students to have innovative and quality research in the esports field, as well as promote long-term investment of esports research to enrich students’ and universities’ resources and knowledge pool in the emerging field.

The paper submission must come from current undergraduate student at a university in the Asia-Pacific Rim under one of the categories of business models for the esports industry, esports for social good, or health/wellness in esports. Winners will receive award certificates and scholarships with a first prize US$3,000 and runner-up US$1,000 in each of the above categories. Winners will also be invited to present their research results at the second edition of the Esports MetaGame Conference on 11 December, a spotlight event of Cyberport’s annual flagship event, Digital Entertainment Leadership Forum (DELF). The competition is now open for application until 22 November. For more details, please visit HERE.

Following the great success from last year, Cyberport partners with APRU and Tecnológico de Monterrey, an APRU member and a leading university in Mexico, again for the second cohort of the APRU Esports Fellowship Program. The Program pulls together student leaders in the Pacific Rim region engaged in next generation learning experiences that support the growth of healthy, vibrant esports communities and are seeking to become the future leaders of the esports industry. In this six-month program, Cyberport will offer students insights and access to the esports industry through workshops, internship opportunities, and entrepreneurship opportunities.

Program activities include interactive lectures and webinars, student-led workshops, capstone project and international esports tournament with topics: diversity and inclusion in the esports industry, overview of the esports ecosystem in an international context, career and skills development in the esports industry, developing an esports league and community, psychological impact of esports gaming, esports for social good, esports marketing and events productions as well as health/ wellness in esports.



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